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Happy Hour

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Devlog

  • 0.5.7 Release
    February 17, 2026 by JS276794
    New Build containing updated walls. We are aware of pathfinding issues with the enemies and are working to solve them!... Continue reading
  • 0.5.6 Release
    February 17, 2026 by JS276794
    The team has been working for a while on this one! New features: - Dynamic drunk changes (more drunk = greater damage but less precision) - Updated enemies follow player dynamically -More objects in s... Continue reading
  • 0.3.2 Release
    December 04, 2025 by JS276794
    New Build containing the drunks and physics objects in the level!... Continue reading
  • 0.3.1 Build Release
    December 02, 2025 by JS276794
    New build that has patched rounds not resetting after respawn!... Continue reading
  • 0.3.0 Build Release
    December 01, 2025 by JS276794
    New build containing general updates to the mechanics as well as the implementation of a new map!... Continue reading
  • 0.0.3 Build Release
    October 23, 2025 by JS276794
    Updated build with some bug fixes since the last posted version! - Player can no longer clip through walls - Bar is no longer accessible to player to hide behind - Death screen loop implemented... Continue reading
  • 0.0.1 Build Release
    October 17, 2025 by JS276794
    Our first Build after the game jam! Includes little tweaks to the hit system and general bug squashing. Looking for playtesting to develop our next build!... Continue reading
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